﻿using System;
namespace Maticsoft.Model
{
	/// <summary>
	/// RoleInfo:实体类(属性说明自动提取数据库字段的描述信息)
	/// </summary>
	[Serializable]
	public partial class RoleInfo
	{
		public RoleInfo()
		{}
		#region Model
		private string _name;
		private string _password;
		private string _qq;
		private string _sex;
		private string _setupdate;
		private int _hp;
		private int _mp;
		private int _st;
		private int _de;
		private int _totalpoint;
		private int? _sypoint;
		private string _baseskill;
		private string _skills;
		private int _totalvictory;
		private int _totalfailed;
		private int _nowvictory;
		private int _nowfailed;
		private int _isfirst;
		private int _ispaiduser;
		private string _nickname;
		/// <summary>
		/// 
		/// </summary>
		public string name
		{
			set{ _name=value;}
			get{return _name;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string password
		{
			set{ _password=value;}
			get{return _password;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string qq
		{
			set{ _qq=value;}
			get{return _qq;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string sex
		{
			set{ _sex=value;}
			get{return _sex;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string setupDate
		{
			set{ _setupdate=value;}
			get{return _setupdate;}
		}
		/// <summary>
		/// 
		/// </summary>
		public int hp
		{
			set{ _hp=value;}
			get{return _hp;}
		}
		/// <summary>
		/// 
		/// </summary>
		public int mp
		{
			set{ _mp=value;}
			get{return _mp;}
		}
		/// <summary>
		/// 
		/// </summary>
		public int st
		{
			set{ _st=value;}
			get{return _st;}
		}
		/// <summary>
		/// 
		/// </summary>
		public int de
		{
			set{ _de=value;}
			get{return _de;}
		}
		/// <summary>
		/// 
		/// </summary>
		public int totalpoint
		{
			set{ _totalpoint=value;}
			get{return _totalpoint;}
		}
		/// <summary>
		/// 
		/// </summary>
		public int? sypoint
		{
			set{ _sypoint=value;}
			get{return _sypoint;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string baseskill
		{
			set{ _baseskill=value;}
			get{return _baseskill;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string skills
		{
			set{ _skills=value;}
			get{return _skills;}
		}
		/// <summary>
		/// 
		/// </summary>
		public int totalVictory
		{
			set{ _totalvictory=value;}
			get{return _totalvictory;}
		}
		/// <summary>
		/// 
		/// </summary>
		public int totalFailed
		{
			set{ _totalfailed=value;}
			get{return _totalfailed;}
		}
		/// <summary>
		/// 
		/// </summary>
		public int NowVictory
		{
			set{ _nowvictory=value;}
			get{return _nowvictory;}
		}
		/// <summary>
		/// 
		/// </summary>
		public int NowFailed
		{
			set{ _nowfailed=value;}
			get{return _nowfailed;}
		}
		/// <summary>
		/// 
		/// </summary>
		public int IsFirst
		{
			set{ _isfirst=value;}
			get{return _isfirst;}
		}
		/// <summary>
		/// 
		/// </summary>
		public int isPaidUser
		{
			set{ _ispaiduser=value;}
			get{return _ispaiduser;}
		}
		/// <summary>
		/// 
		/// </summary>
		public string nickName
		{
			set{ _nickname=value;}
			get{return _nickname;}
		}
		#endregion Model

	}
}

